This guide will teach you all about the Forge in MapleStory M. An item's Stats and Rank can be increased.
Level Up[]
- Select weapons or armor to level them up.
- The max level of weapons or armor depends on the item's rank.
- You will earn more EXP if the item used as a material has a higher rank.
- Mesos are required when leveling up. The number of Mesos required depends on the amount of materials being used.
How to Level Up[]
- Select a base weapon or piece of armor to level up, and use material items to increase EXP on the selected weapon or armor.
- STEP 1: Register the weapon or armor that you want to level up.
- STEP 2: Register all material items to be used, or select them individually.
- Equipped or locked weapons and armor can be registered as base items, but cannot be used as materials.
- To use locked items as materials, select the item and unlock it before.
Rank Up[]
- Reach the max level on each of the ranks (Normal, Rare, Epic, Unique, Legendary, Mystic) to move up to the next one.
- When the item ranks up, its level resets to Lv. 1.
- Mesos and Rank Up Stones are required to rank up.
How to Rank Up[]
When you select the highest level item, a Rank Up Stone is automatically registered.
- STEP 1: Register the item you want to level up.
- STEP 2: The Rank Up Stone that will be used will be automatically selected.
- You can rank up items that are currently equipped or locked.
- When ranking up, the required amount of Rank Up Stones depends on the type of item and its rank.
Fuse[]
- You can fuse two pieces of the same type of equipment that are both the max rank level (Normal, Rare, Epic, Unique, Legendary, or Mystic).
- The result is a random item of the same type as the base, but at Lv. 1 on the next rank.
- The result will have one less star force than the base material use.
- Mesos are required for fusion.
How to Fuse[]
- Select two of the same type of equipment that are the same rank and are max level. One will be used as the base and the other as the material.
- STEP 1: Select the base item you want to fuse.
- STEP 2: Select a material that is the same type of item, rank, and is at max level.
- Equipped or locked items can be selected as base items, but they cannot be used as materials.
Enhance[]
- Enhance weapons and armor to increase their Star Force.
- Enhancement results are divided into Successful, No Change, and Failed. When enhancement fails, the item may be destroyed. (When an item is destroyed, you cannot use the Forge.)
- Weapons and armor of all ranks have a limited number of enhancement failures. When the number goes over the limit, the item cannot be enhanced any further.
- Mesos are required for enhancement.
How to Enhance[]
- Select a weapon or piece of armor that you want to enhance.
- STEP 1: Select the weapon or armor that you want to enhance.
- STEP 2: To increase the enhancement success rate, use items such as Lucky Day, Safety, or Shielding Ward.
- Equipped, locked, and destroyed items can all be enhanced.
- When enhancing, the required amount of Mesos depends on the type of item and its rank.
Change Options[]
- Change an item's Potential in [Change Options].
- Cubes and Mesos are required for changing options.
How to Change Options[]
- Change an item's Potential by selecting it and using a Cube.
- STEP 1: Select the base item you want to change.
- STEP 2: Select the Cube you want to use.
- You cannot change Options on locked items.
- The quantity of Cubes required depends on the item's rank.
Enhance Emblem[]
- Enhance emblems on Elite items whose emblem levels are not at max.
- Emblem enhancement can succeed or fail.
- Mystic weapons and armor have a limited number of emblem enhancement failures. When the number goes over the limit, the emblem cannot be enhanced any further.
- Emblem Traces and Mesos are required for emblem enhancement.
How to Enhance Emblems[]
- Use Emblem Traces to enhance emblems.
- STEP 1: Select the base Elite item with the emblem you want to enhance.
- STEP 2: Emblem Traces to be used as materials are automatically selected.
- You can enhance emblems on items that are currently equipped or locked.
- The number of required Emblem Traces depends on the item's emblem level.
Transfer[]
Transfer copies the stats of destroyed equipment to an identical item that is not destroyed.
- Stats that transfer
- The destroyed equipment's basic stats.
- The destroyed equipment's Star Force rank.
- The destroyed equipment's Potential rank and number of Potentials.
- The destroyed equipment's tradability and number of Scissor Cuts.
How to Transfer[]
- Stats from destroyed weapons and armor can be transferred onto items of the same type and rank.
- STEP 1: Select the destroyed weapon or armor that you want to transfer.
- STEP 2: Select the weapon or armor of the same type and rank that will receive the transfer.
- Transfers can only be completed when both pieces of equipment are the same type and rank.
- The stats on the receiving equipment will be replaced by the stats from the destroyed item.
- Transfer is restricted on items earned through events.
Guides[]
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- Accounts and the Application - How to Install and Play the Game • Linking Mobile Accounts to MapleStory M • Unlinking Mobile Accounts from MapleStory M • Deleting a MapleStory M Account • Recovering a MapleStory M Account Scheduled for Deletion • The Options Menu
- Characters - Character Creation • Character Jobs • Character Stat Introduction • Skills • Delete Characters
- Main Menus - System • Main Menu
- System Elements - Map • Fever Buff • Auto Battle • Auto Quest System • Mailbox • Player Ranks
- Pets and Mounts - Pets (Guide) • Pets and Mounts
- Items - Item Types and Ranks
- Mechanics - Potential • Extraction • Lock • Gold Leaf • Jewels
- General Activities - Quests and Achievements • Missions
- Dungeons - Mini Dungeons • Elite Dungeons • Daily Dungeons
- Specific Locations - Storage • Trade Station • Nett's Pyramid • Mu Long Dojo • Star Force Field • Forge
- Community - Friends • Parties