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This guide will serve as a Character Stat Introduction in MapleStory M. Character growth, equipment, and consumable items all affect the rates at which a character's stats increase, including Attack (ATK) and Defense (DEF).

  • Combat Power (CP)

Shows the overall efficiency of your character. It is affected by the job, ATK (the one that the job uses), PHY DEF, MAG DEF, HP and Crit ATK, as follows approximately: ((ATK+CritATK/5)×(HP)×(Constant)

  • Combat power is directly proportional to HP, affected by HP%.
  • It is also directly proportional to your assumed ATK (ATK including 20% of Crit ATK), not affected by ATK% or Crit Rate/Dmg)
  • Different jobs will have a different base constant (as of now bowmaster seems to have the lowest base).
  • DEF of both types will increase the constant by a small amount, not affected by DEF%.
  • For the exact same stats, a higher level character will have a lower CP. However, levelling will also provide a small amount of ATK and HP which will offset this (if your equipments are not too strong, otherwise stats are still gained but CP will drop), as well as MP that does not affect CP.
  • Damage is directly proportional to PHY/MAG ATK (depending on job) and not CP (shown as ATK in game).
  • Attack
    • Affects the character's attack abilities, as follows: (ATK) × (1+ATK%/100) × (1+DMG%/100) × (Skill%)/100
    • Inflict stronger attacks on enemies when you level up the following stats:
      • Boss ATK Increase (Boss Attack) - Increases damage to boss monsters by a certain percentage. Added to ATK%.
      • Player ATK Increase (Player Attack) - Increases damage to a player by a certain percentage. Added to ATK%.
      • ATK (Attack) - ATK the character possesses. (applies to PHY and MAG)
      • PHY ATK - Physical Attack
      • MAG ATK - Magic Attack
      • Skill Min ATK Rate - The basic attack rate of a skill.
      • Skill Efficiency - Increases ATK rate by a certain percentage.
      • PHY ATK Increase - Increases PHY ATK by a certain percentage.
      • MAG ATK Increase - Increases MAG ATK by a certain percentage.
      • PHY DMG Increase - Further increases PHY DMG by a certain percentage.
      • MAG DMG Increase - Further increases MAG DMG by a certain percentage.
      • Crit Rate - Increases the success rate of a critical hit. Critical Rate increases with your character level, at a decreasing rate.
      • Crit DMG - Increases DMG by a certain percentage when it is a critical hit.
      • Crit ATK - Critical Attack - Increases the amount of ATK when it is a critical hit. Added to ATK.
  • Hit Chance
    • Affects the chance of landing a hit successfully on an enemy. It is affected by Accuracy and Penetration Rate.
      • Accuracy (ACC) - Increases the chance of an attack landing on the opponent. It increases with your character level, at a decrrasing rate.
      • Penetration Rate (PEN rate) - Increases the fixed chance of penetrating (piercing a block) the opponent's evasion to land a hit on it.

[TIP] What jobs rely on PHY ATK? Which ones rely on MAG ATK? PHY ATK-based characters and MAG ATK-based characters have different jobs, so make sure you check beforehand! Jobs that rely on PHY ATK: Dark Knight, Bowmaster, Night Lord Jobs that rely on MAG ATK: Bishop, Captain

  • Defense
    • Defense affects a character's ability to withstand damage inflicted by enemies and bosses.
    • Damage received from enemy attacks is reduced by increasing the following stats, as follows: [(Base Enemy Damage) - (DEF) × (0.1+DEF%/1000)] × (1-DMG Decrease%/100)
      • Boss DEF - Increases your DEF against boss monsters' attacks. Added to DEF%.
      • Player DEF - Increases your DEF against other players' attacks. Added to DEF%.
      • DEF (Stat) - DEF the character possesses (applies to PHY and MAG).
      • PHY DEF - Decreases DMG received from enemies' PHY ATK.
      • MAG DEF - Decreases DMG received from enemies' MAG ATK.
      • PHY DEF Increase - Increases PHY DEF by a certain percentage.
      • MAG DEF Increase - Increases MAG DEF by a certain percentage.
      • PHY DMG Decrease - Further decreases PHY DMG received by a certain percentage.
      • MAG DMG Decrease - Further decreases MAG DMG received by a certain percentage.
      • Crit RES - Increases the success rate of critical resistance.
      • Crit DMG RES - Further decreases incoming damage by a certain percentage if Critica Resistance is successful.
  • Evasion
    • Affects the chance of you nullifying damage dealt by an enemy. It is affected by Evasion and Block.
      • EVD - Increases the chance of evading the opponent's attack. EVD increases with your character level, at a decreasing rate.
      • Block Rate - This stat increases the fixed chance that enemies' attacks will be blocked.
  • Other
    • These are character stats that are unrelated to ATK and DEF.
      • HP (stat) - Hit Points. A character's health.
      • MP (stat) - Mana Points. A character's mana.
      • Max HP - Maximum Health Points. Increasing this stat raises the overall health of a character.
      • Max MP - Maximum Health Points. Increasing this stat raises the overall mana of a character.
      • HP Recovery - Increases the amount of natural HP regeneration every 5 seconds.
      • MP Recovery - Increases the amount of natural MP regeneration every 5 seconds.
      • EXP Increase - Increases the amount of experience gained through killing monsters.
      • Meso Acquisition Rate Increase - Increases the amount of mesos rewarded from monster kills.
      • Item Drop Rate Increase - Increases the rate at which items drop when killing monsters.
      • KBK RES - Knockback Resistance. Reduces the distances a character is knocked back when taking any kind of damage.
      • SPD Increase - Speed Increase. This stat determines how quickly a character can move abount the maps of MapleStory M.
      • JMP Increase - Jump Increase. This stat determines the height of a character's jump.

Guides[]

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